Making a commercial video game all by yourself, Part 1

Darby Costello Game Development 1 Comment

Time is the elimination of possibility, from all that could take place to that which did. It’s a gloomy Thursday evening in early February. I just lugged my 4kg laptop – actually just a graphics card with a keyboard strapped to it – through the wind and rain, got home then collapsed into my sofa. I’m probably going to order …